Dynamic Super Resolution-which renders games at higher resolution than your monitor, then downsamples them to fit your monitor to improve visual fidelity-isn’t quite as useful on the GTX 960 as it was on the GTX 980, because the performance penalty hurts far more on a midrange card. the target use for this card.Īnd really, what do you expect for $200, anyway? Nevertheless, it would’ve been nice to see 3GB or 4GB of memory, or at least a wider memory bus to more effectively future-proof the card.īeyond the hardware, the GTX 960 boasts the same software tricks as its bigger 900-series brothers: the Voxel Global Illumination lighting technique, VR Direct, Dynamic Super Resolution, Multi-Frame Anti-aliasing, it’s all there. As such, the “lack” of memory bandwidth wasn’t an issue in our testing, and the limited RAM isn’t likely to be an issue when you’re gaming at 1080p, a.k.a. But Nvidia says that caching improvements in Maxwell, combined with the company’s third-generation delta color compression engine, help the GM206 GPU use its memory bandwidth far more effectively than its predecessor, the GM106 “Kepler” CUDA core. One other thing jumps out staring at the spec sheet: The GTX 960 features only 2GB of GDDR5 memory with a 128-bit bus, which seems… paltry, to say the least. In reference form, the GTX 960 measures 9.5 inches long, taking up dual slots in your case and packing a dual-link DVI port, an HDMI 2.0 port, and a trio of DisplayPort connections.
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